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Moves: split, shoot mass, boost, binoculars — Crybble Wars

Arena

Moves: split, shoot mass, boost, binoculars

Updated 2026-10-28

In a match your bubble has four moves: splitting (SPLIT), shooting mass, boost and binoculars, plus 15 emotions. On a phone the moves are on the control pad buttons; on a computer, on the keys and the mouse.

movephonecomputerwhat it does
Splitthe SPLIT buttonSpacesplits your bubble in two, and one half dashes forward. Up to 8 parts
Shoot massthe shoot buttonW or the left mouse buttona chunk of mass flies out, and your bubble gets smaller
Boostthe boost buttonE or the right mouse buttonfires the projectile you picked up: a bomb or a freeze
Binocularsthe binoculars buttonnonezooms the camera out for 7 seconds, then recharges for 20 seconds
Emotionsthe emotions panelnumber keys 1–9 and 0, plus five more on Shift + 1…515 emojis, about 2.5 seconds between two

In a raid on a computer, Q is the bomb and E is the freeze. All keys and settings are on the “Controls” page.

Splitting

The SPLIT button splits your bubble in two, and one half dashes forward. That is how you catch a bubble smaller than you. You can have up to 8 parts.

The parts merge on their own. The time depends on the bubble’s total mass:

total masstime until the parts merge
up to 260010 seconds
5000about 13 seconds
10,000 and up18 seconds

Each new split starts the countdown over. Being torn apart by a bomb or a gem starts the same countdown. While you are frozen the countdown is paused. The “Merge in: N” timer shows the time left.

Money is split along with the mass: split in two, and each half holds half the amount. If one part is eaten, that part’s money drops onto the map as a chest and the rest is safe.

When to split and when not to

  • Parts are compared with a rival one by one. To eat, a part itself must be at least 10% heavier than the rival and cover more than half of it. So splitting in two to hunt makes sense when you are at least 2.2 times heavier than the rival.
  • Do not split next to a big rival: a bubble that is bigger than each of your parts eats them one at a time, even if together they are heavier than it.
  • Bubbles show no mass number, so sizes are compared by eye. The expanded leaderboard shows the mass of the four heaviest bubbles.
  • A gem tears apart a part heavier than 500, and a hamster tears apart a bubble bigger than itself. Small parts are safe: a gem doubles a part lighter than 500, and a part smaller than a hamster passes through it.

Shooting mass

A chunk of mass flies out of your bubble. Use it to push items and to feed a teammate. Every shot makes your bubble smaller.

  • You can push a hamster toward a rival by shooting mass at it: the hamster tears apart a bubble bigger than itself.
  • Mass you shoot out is seen and eaten only by your own group: free players’ mass by free players, paid players’ mass by paid players. You can feed a friend only if you both joined with the same kind of entry.
  • Mass does not turn into CBW: what you leave the map with is the CBW in your bubble, XP and SCORE.

Boost: bomb and freeze

In the arena, a boost is a projectile you picked up: a bomb or a freeze. The boost button fires it. In the shooting range, the word “boost” means a bet multiplier.

  • You have one projectile slot: until you fire the one you picked up, you cannot take another.
  • A projectile flies in the direction you are steering.
  • A bomb sticks to the bubble it hits and explodes 4 seconds later. The part bursts into pieces and mass flies out of it. The money stays in the parts.
  • A freeze stops the whole bubble for 4 seconds. A frozen bubble cannot move or split, but it can shoot.
  • A player holds one effect at a time: a frozen player cannot be blown up right away.
  • A projectile that misses keeps flying. For the first second it is harmless to you; after that it can hit you too.
  • If you eat a bubble with a bomb stuck to it, the bomb blows you up.
  • Free and paid players do not hit each other with projectiles.

What the projectiles look like on the map: “Items on the map”. In the fight with Blub, only bombs take his lives: “Blub, the boss on the shared map”.

Binoculars

The binoculars zoom the camera out for 7 seconds, then recharge for 20 seconds. They work only on a phone.

Emotions

15 emojis. The pause between two emotions is about 2.5 seconds. An emotion shows as a circle on your bubble, and players nearby see it. On a computer the emotions are on the number keys 1–9 and 0, plus five more on Shift + 1…5.

In the arena, the button next to the emotions asks Blub the helper: one tap, 10 seconds for your question, and Blub answers by voice. On a computer, press V (see “Your first 10 minutes”).

Questions and answers

Why don’t my parts merge? Every new split, and every tear from a bomb or a gem, starts the countdown over, and while you are frozen it is paused. The “Merge in: N” timer shows the time left.

Why was I eaten part by part when together I was bigger? Parts are compared with a rival one by one: the rival was bigger than each of them (see “How the game works”).

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